This small document is a tutorial in exploiting the capability of using equations to control animations. Using proper Physics equations for animations is also useful for realistic games. Not as well-known is how to use it for demonstrations in the sciences using proper mathematical equations to control the motions. Physics and Flash Flash is well-known for producing spiffy animations. Follow this link for the latest PowerPoint Games, Activities and downloads. The downloads page is being gradually replaced by the collections page. Acapellascience SPONSOR ME ON PATREON: ODYSSEY (#OdySci): NSERC: SCIENCE ODYSSEY LINKSJULIE PAYETTE VIDEO: ODYSSEY: A CAPELLA SCIENCE SWAGMP3: BANDCAMP Downloads Click on the image above or follow the link below to visit the collections page.
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